JavaScript API Reference/Creating Custom Java Script Objects

Reusable Objects

In the simple case described in the previous topic, you have to use JavaScript object literal syntax to create new objects. This can be cumbersome if you create many object, or if the objects have many properties. Web Central includes a special Base object that simplifies creating new objects. You can define your own objects as extensions of the Base object:

var MapMarker = Base.extend(...your properties go here...);


Inside the call to the Base.extend() function you provide the list of properties in the already familiar object literal format:

var MapMarker = Base.extend({
// summary text line, displayed as a tooltip
summary: '',

// HTML content, displayed when user clicks on the marker
content: '',

// X and Y coordinates of the marker on the map
coordinates: ''
});


This creates a definition of your object, but not the object itself. In object-oriented programming, definitions of objects are called classes . You can think of a class as of a set of instructions that describe what any typical object looks like.

Now you can create and use multiple objects that use the MapMarker class:

var marker1 = new MapMarker();
marker1.summary = "HQ";
marker1.description = "<h1>Headquarters Building</h1>";
marker1.coordinates = "42.37 71.03";
displayMarker(map, marker1);

var marker2 = new MapMarker();
... set marker2 properties ...
displayMarker(map, marker2);